In this week’s entry, mortifiedpenguin wonders what’s wrong with gamers these days ( and the people who review them ).
( Read the rest of the blog entry after the jump! )
Gamers are not stupid, I tell you.
Our ability to multi-task between the keyboard and the mouse, sometimes even including food, and making split-second decisions is no easy feat. If you’re having trouble with psychomotor skills, please avoid playing video games. You could die of seizures.
It’s the same as how girls can chat with their friends, sometimes while on the phone, while choosing tops and shoes. No offense, there are girl gamers too, but I believe they’re an evolution of the girl species.
However it’s only when gamers start to speak do you discover the extent of their intelligence, which varies.
Nowadays gaming sites like IGN and GameTrailers allow registered users to leave comments on articles or videos. I often read these comments, as well as a few forums, and boy do the Americans make me laugh.
Not all of them, but unfortunately enough there’s already a good handful to ruin their superpower image.
First of all, they can’t spell. And it’s not the internet lingo they’re speaking. You obviously know it’s a mistake because everything else looks fine, but it’s just that word which sounds the same but spelled wrongly.
Let me find an example.
>> “Wow a lot of people are really analysising this eh”
I’ve seen many more but can’t seem to find them now. You may find me being picky about language errors, but sorry that was how the education system taught me – Queen’s English, or the equivalent of.
I think your command of the language already speaks much of your capabilities. You don’t have to be perfect – no one is, but if you can’t even spell simple words properly you need some help seriously.
And it’s these people who come from a country where a fraction of its population thinks only the West speaks English.
Secondly, a lot of gamers can’t seem to understand exactly what they’re playing, in other words important details like who are the developers.
If you read the discussion pages related to Modern Warfare 2, you will realise that about 1/4 of the people there keep saying the same thing. Stuff like:
>> “I’m glad they went back to modern warfare. Didn’t like World at War because it was WWII.”
>> “Why are they releasing a COD game every year?”
>> “I want my WWII back! Modern warfare sucked!”
And then anothr 1/4 of the discussion community will keep reiterating the facts.
That the Call of Duty franchise has 2 developing teams, Infinity Ward which did Modern Warfare, and Treyarch which did World at War. And Infinity Ward will be responsible for MW2.
I really respect their patience.
To put it simple – the studios alternate the release of their titles each year.
It’s such basic knowledge which people have been saying again and again to help these ignorant people, yet every day new dumbos reveal themselves on the forums by posting the same old retarded comments without even bothering to read earlier posts which could have been helpful in lowering their stupidity level.
Then there’s also another hot topic being raised:
>> “This trailer sucks!”
What I infer is that they were expecting a trailer which will wow them with beautiful graphics and awesome shooting gameplay.
Either they didn’t read the title of the video, which is ‘Teaser Trailer’, or they don’t even understand the meaning of teaser.
Hello? It’s a tease! Just like when a girl teases you she wouldn’t immediately reveal her naked self, you’re not supposed to see the full details until the actual trailer.
In my opinion, Infinity Ward released a great teaser trailer. It got the community actively discussing and that’s what keeps up the hype over a game’s release.
Ubisoft and its developing team for Splinter Cell: Conviction, do you read?
Out of the community, you would think that the game reviewers would be the most sane of the lot, even if they played games every other day and then spend the rest of the week rushing to meet deadlines.
Unfortunately some of these people seem to have lost their mind as well.
IGN used to publish top-standard reviews, until now.
It seems that they have a habit of hyping games up prior to release, giving as many positive comments as possible, but when it is time to review them they just shoot them down with a missile.
Here’s the link to the HAWX Xbox 360 page on IGN. Read both the preview and review and see how opinions of the same person change with a snap. Read the review again and see if Nate Ahearn is reviewing the game fairly.
The same happened with Wanted: Weapons of Fate and most disastrously, Vin Diesel’s Wheelman. In the preview the author was telling us how much he loved the car-jacking and chases. In the review, he just couldn’t stop comparing it to GTAIV ( what the hell for? ) and gave it a 4.8, the lowest of all the reviews’ scores so far.
If you didn’t like it, why did you lie to us in your preview?
Well at least our local GameAxis editor was more frank in his update on weekly game releases:
>> “Another shooter, hooray. To its credit, you can bend bullets in this one, but until someone forces me to play it for review, I’ll just dismiss this as the usual movie tie-in schlock.”
He didn’t even want to give it a try before making a conclusion. A game reviewer avoiding a game – that’s something new!
Perhaps next time when GTAV is released it will get a 9.5/10 before it even reaches our shelves. Why? Because GTAIV was already so awesome!
Can our game journalists around the world be more vigilant and upright when it comes to reviewing games? It’s inevitable that we have our preferences, but as a journalist your job is to be unbiased and write articles which provoke our thinking.
Your articles are not meant to be game-bashing rants.
Do you know how important your reviews are in helping gamers out there make a good decision, and also protecting you from the flaming from fanboys?
We all hate fanboys and their arrogant ‘the world belongs to my console and me’ comments. We try our best to avoid them.
But don’t avoid using your brain when writing your articles too.
